Tuesday, June 24, 2014

Visceral Cleanup Detail

Greetings, or whatever the piss people say now-a-days. I think this will be the real first article that will be posted on our little blog located somewhere in who-gives-a-crap. I find myself wracked with ideas on what I should make this post about, seeing as I do have a firm dislike for any post that can be summed up with 'FIRST!'. I also find that starting your blog with an FAQ is not only asking for trouble but puts on the impression that I assume people will read this.

Which I don't.

Things that I plan on posting whenever my creative burst happen involve game reviews, maybe bloody screen shots of the shit I'm making, and campaign development for whatever thing I am planning. If you're really lucky I'll even post about my day sometimes.

As for this one I'll be talking about

Visceral Cleanup Detail

Get ready to work

Alright, so in a lot of game you play a battle hardened protagonist who goes throughout the game slaughtering whatever enemy is in their wake. These enemies vary from people, to demons, to animals, either way the job is messy. Well in this game, you aren't that gung-ho killing machine, you're the poor guy who has to get the mop and bucket and clean up that guys mess.

"Every Tuesday!"
The game itself is one of those you're-doing-an-actual-job games so don't be to surprised when I say it can definitely get tedious at times. Now before I start the full process I am going to mention that I am playing the .15 alpha version of the game and that it isn't completed yet. When the full game comes out I'll release a review of it in it's completed state.


Now onto the reason that you guys are here. I'll be using the CRAPS system for review the system is as so.


Concept
Re-playability
gAmeplay
graPhics
Sound


Concept (2.5/5)
Oh I'd hate to be the guy who has to clean that up”
That's a line I've heard throughout my gaming experience and this game puts you in that guys position. I'm not going to sit here and say that the game if groundbreaking on any level, and although I find myself entranced with the game it's fairly clear that it is more of a proof of concept. Yes you can create a game where the character has to clean stuff, yes people will probably play it and like it. But that doesn't exactly entail that the concept itself is amazing.


Re-playability (5/5)
This is one of those games in my opinion that you can play and replay as many times as you'd like. I'm not saying that you'll get a different experience each time but it's definitely something that is just as fun to replay.


This is mostly due to the fact that it's like cleaning in that regard, it's strangely satisfying and addicting.


Gameplay (3.5/5)
The game is simple, you start off in a spawn point of the map with your mop, your dirt finder, and your hands. From that point you mop up blood wash your mop in a bucket, and collect all trash off of the floor. Everything you pick up and mop up will end up being incinerated. Normally this would seem boring but I found the game-play to be very satisfying with it capturing the effort that it takes to clean up large messes fairly well. (Though the mopping is much much easier) I cannot wait to see what they add into the game later in it's development.


With all of that being said, the game is still very raw and it filled with physics glitches galore. Don't expect anything too big out of this game yet until they've at least gotten into beta.


Graphics (2.5/5)
I personally find myself enjoying the graphics even if I hadn't given much thought into it. Don't expect some super amazing stuff it run off of the unreal engine, but at the same time it's still too early to give a true rating on the graphics. I'll wait until beta to give a more in detail review. For now we'll stick with “They're good enough”


Sound (2/5)
Enjoy your silent sound effects. It's still to early (at least for my version) for me to give a definitive rating on this. Though I did like the mop noises and clinking. There wasn't any disjointed noises either.


Overall Score: 218.75 craps given

I like it, it's very very raw and I cannot wait to see what this game becomes later on.

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